The latest patches and updates for Ghost of Tsushima Director's Cut and Ghost of Tsushima: Legends.
Patch 2.18 (2.018.000 on PS5) for Ghost of Tsushima Director’s Cut and the Legends standalone focuses on Legends items changes, bug fixes, and improvements as well as small single-player changes.
Fixed a bug where a teammate’s health could momentarily dip below zero, counting as a “death” in Custom Mode and Raid Trials that occasionally prevented the Hidden Heart cosmetic from unlocking
Added a PS4 Save Import button to Legends standalone builds (Transfer PS4 console Save). Be sure to click “Yes” on the Legends import prompt
Shared Wounds no longer breaks Assassin out of the Vanish skill
All Legendary Katanas gain Stance Master perks by default, including on stances unlocked via perks. If you already have a Stance Master perk unlocked, it will be free to reroll to a new perk
Legendary Charms can now roll perks and properties previously limited to class exclusive charms, if the Legendary Charm is bound to the specified class.
Significantly lowered resolve gains of Black Powder Bombs
Skipping Stone Bow no longer generates extra resolve from the ricochet arrows
Added Munitions perk to Caltrops and Demon Seeds
Reduced the drop rate of Black Powder Bombs, Flash Bombs, Fire Arrows and Piercing Arrows dropped from the Munitions perk
Melee Resolve Gain property maximum value increased to 25%
Fire Damage property maximum value increased to 20%
Assassinate From Above Damage property maximum value increased to 50%
Samurai skill Deep Strikes increased to +25% Melee damage
Fixed bug where Black Powder Bombs did not count for some Mastery Challenges
Fixed a bug where Silver and Gold Survival missions showed incorrect mission modifiers
Fixed a bug in Survival where a Ghost dying in the brief period after the final wave, but before the scoreboard caused some missing rewards
Fixed a very rare bug where the Legends tutorial was impossible to complete
Increased Silk inventory held by New Game Plus merchant
Fixed dialogue and cutscene issues in single-player
While we aren’t actively working on any additional patches at the moment, we will continue to monitor feedback on the community-run Gotlegends subreddit and messages sent to @SuckerPunchProd on Twitter for any high priority bugs or issues that emerge. We want to say a huge THANK YOU to the entire community for the incredible amount of support and feedback we’ve gotten since launch. When Legends launched in October 2020, we never expected to have such an active community more than a year and a half later, and we could not be more thankful to everyone who has been with us on this journey!
We hope everyone is enjoying Ghost of Tsushima: Legends as a bonus game in this month’s PlayStation Plus lineup! We've released Patch 2.17 (2.017.000 on PS5) for Ghost of Tsushima Director’s Cut and the Legends standalone. This patch focuses on Legends bug fixes and improvements and introduces a few new changes.
Added a new Custom Mode option to Platinum Survival. This allows players to enable up to four preset Difficulty Modifiers as well as up to three Nightmare hazards to be present in the match.
Patch 2.15 (2.015.000 on PS5) for Ghost of Tsushima Director’s Cut is now live. This patch enables the Forbidden Shrine on Iki Island, and also includes bug fixes and item adjustments for Ghost of Tsushima: Legends.
The Forbidden Shrine can now be found to the north of Iki Island. Interact with it and solve the puzzle for a special armor created in collaboration with our friends at Guerrilla.
Added new Platinum difficulty level for Survival. This is still standard gameplay and will not feature weekly modifiers like Nightmare, but is harder than the gameplay offered in Gold difficulty, with better rewards and a higher chance for high-level gear.
Added Block button to Social tab in pause menu. This will allow players to add anyone they have matched with in-game directly to the PlayStation’s built-in blocklist to prevent matchmaking with that player in the future.
Addressed an issue that was causing brief stutters during gameplay.
We expect to release an additional patch next month which will focus on Legends bug fixes and improvements.
Patch 2.14 (2.014.000 on PS5) for Ghost of Tsushima Director’s Cut includes bug fixes and item adjustments for Ghost of Tsushima: Legends.
In Survival and Rivals modes, enemy spawn points will now be randomized and will change with each new match.
However, Nightmare Survival will maintain a fixed spawn pattern for the entire week to create an even playing ground for the leaderboards.
Nightmare Story now has a fixed spawn location for Gyozen’s Scroll and the Oni Chest each week.
Fixed a bug in Survival and Rivals where waves could occasionally stop spawning after all enemies were killed.
Fixed a bug in Survival and Rivals where enemies could occasionally stop attacking.
Added the ability to matchmake to fill empty slots to Nightmare Survival and Nightmare Story.
For now, we're testing this feature and will monitor to make sure it doesn't upset game balance and may remove it in the future depending on your feedback.
Adjusted the Show Details screen in the Lobby to include both perks on equipped gear.
Assassin
Increased the base assassination speed. Stealth attacks are now faster and quieter.
Removed Experienced Assassin technique
Replaced with a new technique, Deft Hands
Adjusted the unlock order of some Assassin techniques.
Adjusted targeting of Shadow Strike technique.
Shadow Strike now scales slightly with Stealth Attack Damage
While Shadow Strike is active, the Assassin will be invisible to enemies.
Hunter
Staggering Arrow
Reduced cooldown (From 55 seconds to 42 seconds)
Spirit Archer
Reduced cooldown (From 55 seconds to 42 seconds)
Samurai
Raging Flame
Increased cooldown (From 36 seconds to 50 seconds)
Reduced the amount of fire damage spread to nearby enemies when using Heavy Attacks
Reduced duration (From 20 seconds to 11 seconds)
Spirit Pull
Increased duration (From 11 seconds to 15 seconds)
Explosive Blade
Increased duration (From 11 seconds to 15 seconds)
Fixed a bug where Explosive Blade would not trigger explosions in some cases
Ronin
Bottle of Liquid Courage
Decreased maximum resolve gain from 3 to 2
Weightless Spirit
Drastically increased reload speed
Increased draw speed
Increased arrow velocity
Increased maximum Fire Arrow count
Bomb Pack and Forbidden Medicine
When equipped on Samurai and Assassin, reduced the total concussion bomb ammo count (From 12 bombs to 6 bombs)
The Mist of Yagata
Increased the healing effect
Magma Bomb
Fixed a bug affecting Magma Bomb duration when used alongside Smoke Bomb.
No longer knocks down enemies caught in the blast
Fixed a bug in Rivals where players could get through the starting gate before the match started
Fixed an issue where players using the standalone version of Legends would encounter an error if they had Director’s Cut save data.
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